/*
 ------------------------------------------------------------------------------
 Copyright (C) 2009-2011 Eternal Games.

 This file is part of the Eternal Tech source code.

 The Eternal Tech source code is free software; you can redistribute it and/or
 modify it under the terms of the GNU General Public License as published by
 the Free Software Foundation; either version 2 of the License, or (at your
 option) any later version.

 The Eternal Tech source code is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
 or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
 more details.

 You should have received a copy of the GNU General Public License along with
 the Eternal Tech source code; if not, write to the Free Software Foundation, Inc.,
 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
 ------------------------------------------------------------------------------
*/


//
// vector.h - Vector math library
//


#if !defined(__VECTOR_H__) || !INCLUDE_GUARDS
#define __VECTOR_H__


typedef float			vec_t;
typedef vec_t			vec2_t[2];
typedef vec_t			vec3_t[3];
typedef vec_t			vec4_t[4];
typedef vec_t			vec5_t[5];


#else
FILE_WARNING
#endif   // __VECTOR_H__